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AI Insights · Timothy · October 2024

Top 5 Science Games in Mexico Q3 2024: Performance Insights

Explore the performance of the top 5 science games in Mexico during Q3 2024, highlighting download trends, revenue, and active user engagement.

Top 5 Science Games in Mexico Q3 2024: Performance Insights

In the third quarter of 2024, the science games category in Mexico saw varied performance on the unified platform, with notable trends in downloads, revenue, and weekly active users.

Merge Animals 3D - Mutant race from SayGames Ltd experienced a significant fluctuation in downloads, starting at around 15.9K in early July and peaking at over 31K in mid-July. However, it witnessed a gradual decline to approximately 6K by the end of September. Weekly active users mirrored this trend, beginning with 23.9K in early July and reaching a high of 45.9K in late July, before settling at around 11.6K at the quarter's end.

Jetpack Joyride by Halfbrick Studios showed a steady revenue stream, with earnings varying slightly around the $200 mark per week, peaking at $335 in late August. Downloads displayed an initial upward trend, starting at 8.4K and hitting a high of 15.6K in mid-August, before tapering off to 6.5K by the end of September. The game maintained a strong active user base, peaking at 77.9K in mid-August.

For Plague Inc. from Ndemic Creations, revenue remained consistent, hovering around $700 to $1K weekly. Downloads were initially modest, with a notable surge to 9.6K in the last week of September. Active user numbers followed a similar pattern, starting at 12.2K and culminating in a peak of 17.2K by the end of the quarter.

Incubator by Yso Corp saw its downloads rise from 626 in the first week of July to a peak of 4.1K in mid-August, before declining to 1.9K by the end of September. Weekly active users remained relatively stable, starting at 39.6K and reaching a high of 43.3K in late August.

Lastly, Idle Human from Green Panda Games had fluctuating download numbers, with a peak of 3K in late July and a dip to 830 in early September, eventually rising back to 2.4K at the end of the quarter. Active users showed a similar trend, with a peak of 4.6K in late July.

These insights are based on data from Sensor Tower, where more detailed analytics can be accessed for a deeper understanding of the science games market.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024